Hands-On: MIX Augmented Reality Headset Prototype!

We go hands-on with a prototype of the MIX augmented reality headset, which boasts a 96-degree field of view. Chatting with AntVR’s CEO, we learn how the optics in MIX works and what their plans are for the MIX in both AR and VR. Plus,…

Hands-On: Varjo’s ‘Bionic Display’ Prototype VR Headset!

We go hands-on with a prototype of the Varjo virtual reality headset with “Bionic display”, a hybrid system that combines a high-end display panel with an ultra-high resolution OLED panel for the center of your field of view. It’s unlike anything we’ve seen before, and…

Lenovo Mirage Solo VR Headset Review!

We test and review the Lenovo Mirage Solo standalone virtual reality headset! What makes this headset unique is its Worldsense inside-out tracking system, which gives you six degrees of free movement while using it. We show how that works, its limitations, and see what 6DOF…

Oculus Go VR Headset Review!

We test and review the new Oculus Go standalone virtual reality headset! Jeremy and Norm go over how this $200 headset compares with current desktop and mobile VR setups, what you can and can’t do on it today, and whether VR enthusiasts should care about…

HTC Vive Pro VR Headset Review!

We test and review the new HTC Vive Pro virtual reality headset! Two years after the release of the original Vive, HTC has upgraded the display, ergonomics, and camera system of their flagship HMD. We discuss how adding 70% more pixels affects gaming and other…

Hands-On with Oculus Go VR Headset!

We go in-depth with the Oculus Go $200 standalone virtual reality headset at this year’s Game Developers Conference! After playing a few games with it, including the cross-platform Settlers of Catan, we share our impressions and some insights from chatting with Oculus developers. Plus, we…

Tested: TPCast Wireless VR Review! – YouTube

We review TPCast, the VR headset accessory that untethers the HTC Vive and Oculus Rift from your desktop computer. Jeremy and Norm discuss the setup, latency, and visual quality of the TPCast system, and why the increased freedom of movement can be a big deal…