PROJECTIONS, Episode 46: Vacation Simulator and Rec Room!

We catch up on our conversations with developers from this year’s Game Developers Conference, including checking in with Owlchemy Labs and their new game Vacation Simulator. Plus, Jeremy geeks out with developer Against Gravity about the design of their Rec Room quests! Shot by Gunther…

Alt.Ctrl: Amazing Games Made with Maker Tech

alt.ctrl.GDC is an annual part of the Game Developer’s Conference in San Francisco – it’s a showcase of bespoke interactive experiences with control interfaces customized to each game – and it’s all made possible through everyday maker technology: Arduino, raspberry Pi, CNC fabrications, 3d printing,…

New Studio Tour – Hak5 2402

Thirsty? Hak5 Happy Hour and Capture the Cocktail packet sniffing drinking game Thursday, March 29. https://hak5.org/oakland —–☆—–☆—–☆—–☆—–☆—–☆—–☆—–☆—–☆—–☆ Shop → http://www.hakshop.com Subscribe → http://www.youtube.com/hak5 RSS Feeds → https://www.hak5.org/subscribe Support → http://www.patreon.com/threatwire Our Site → http://www.hak5.org Contact Us → http://www.twitter.com/hak5 Threat Wire RSS → https://shannonmorse.podbean.com/feed/ Threat Wire…

Let’s do GAME DESIGN TOGETHER – Part 5

👉👉👉 GET MY STUFF AND SUPPORT THE CHANNEL: http://www.gigantic.store In the last part of the game design tutorial, I was drawing the cover for the game! I was talking about my creative journey as well. Enjoy 😉 ⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐ DOWNLOAD GAME DESIGN FILES HERE: https://www.gigantic.store/download/gigantic-game.zip ⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐…

PROJECTIONS, Episode 40: Brass Tactics Review

Norm and Jeremy review Brass Tactics, a real-time strategy game made specifically for virtual reality. What can VR add to the RTS genre? Plus, we talk about the physics of ping pong in VR with Eleven: Table Tennis! Shot by Gunther Kirsch edited by Norman…

PROJECTIONS, Episode 39: High-End Photogrammetry for VR

Virtual reality environments can be built manually, like video game levels, but they can also be constructed using real-world imagery and scanning. We visit the offices of Cyark, an organization that travels around the world digitizing historical sites using advanced scanning equipment, converting some of…

PROJECTIONS, Episode 38: Sprint Vector and In Death!

Jeremy and Norm review two new game releases. The first is Sprint Vector, the VR racing game that’s like a mix between cross country skiing and Mario Kart–it’s one of the more physically demanding VR games we’ve played. We also play a community recommendation: In…

No Transitions Necessary – This is Only a Test 431 – 1/11/18 – YouTube

Norm is away in New Zealand, so Kishore and Jeremy are joined by game development legend Mike Mika of Other Ocean Interactive. We chat about the Vive Pro and other VR announcements from CES (3:00), the pre-blackout most interesting hardware at CES so far (39:00),…

How to MAKE A VIDEO GAME without coding – 2D Platformer – Construct 3 Tutorial For Beginners PART 3 – YouTube

Download Game Template: http://bit.ly/game_template Game Character ANIMATION Course: http://bit.ly/2dSprite Try Game: http://bit.ly/hoodie_game Hey, I will show you how to make a video game without coding. The 2D Platformer game is created in Construct 3. The tutorial is beginner friendly and very easy. Make your game…