PROJECTIONS, Episode 39: High-End Photogrammetry for VR

Virtual reality environments can be built manually, like video game levels, but they can also be constructed using real-world imagery and scanning. We visit the offices of Cyark, an organization that travels around the world digitizing historical sites using advanced scanning equipment, converting some of…

Designing the Stop-Motion Sets of Aardman Animation’s Early Man!

Even though a stop-motion animated film is shot at a smaller-than-life scale, the sets and environments that need to be built for its clay characters can still be massive. Adam Savage enters the production design room at Aardman Animations to learn how Early Man’s sets…